Grote taalmodellen als ChatGPT en Google’s Bard hebben geen intelligentie en kunnen daarom opmerkelijke fouten maken. Aan de hand van de AEX-index wordt geïllustreerd hoe makkelijk Bard een stroom van misinformatie/nepnieuws produceert.
This essay focuses on the problems surrounding military drones as weapons. The person in use is not at the place where the killing is happening. This implies that the person who is pressing the button is detached from the danger.
Parasite and Squid Game are examples of cinematic dystopian narratives which teach about classism and capitalism from the viewpoint of the directors and criticise the concepts while being highly entertaining.
Grave of the Fireflies is a Japanese anime drama movie published in 1988 through Studio Ghibli and discusses the story of fourteen-year-old Seita and four-year-old Setsuko, who are trying to survive in Japan in 1945 during the second world war
This paper will talk about the rise of video game culture and videoludification in connection to gamification, social practices and community formation through Twitch Streamers and in specific, the game Among Us.
This is an article that I wrote at the beginning of 2020. Given recent debates on controversy on YouTube and the effect that has on smaller content creators, this seemed a good time to post it. Read more to discover the history of this issue.
In line with Luckmann's theory on the individualisation of religion, TikTok provides a ‘market of ultimate significance’ which gives its users a highly individualistic way of consuming spiritual content.
Spotify Wrapped is fun. But what if there’s more to it than just fun? What if the Spotify Wrapped tradition tells us something about contemporary online culture, about the influence of tech companies, and - ultimately - about ourselves?