Games & gaming

Play and metapolitics in Angry Goy II

Paper
Shannon Verhoef
06/05/2019
13 minutes to read

This article examines how videogame Angry Goy 2 constructs its anti-Semitic and white supremacist messages, and if this videogame is ready to effectively enter and succeed in the metapolitical arena.

Russian Doll: Television in Digital Culture

Column
Suzanne van der Beek
14/02/2019
5 minutes to read

With Russian Doll, Netflix brings us a new innovative TV show that plays with video game storytelling, social media humor, and the bending of gendered stereotypes.

How eSports became mainstream

Paper
Lucas Westphall
21/12/2018
18 minutes to read

This paper tries to uncover the reason behind the impact globalization has on eSports, the impact eSport have on globalization and how Twitch.TV helps enhance this. 

What Pokémon Go teaches us about society

Article
Jan Blommaert
24/10/2018
4 minutes to read

There are sociological and anthropological lessons to be learned from the summer of 2016's biggest hype: Pokémon Go. A generally hidden world of popular screen culture entered the "real" public space. And disturbed it.