Culture studies

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Adaptation

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Adaptation implies the ability to evolve and change according to changing environments and demands. It is an ongoing process in all parts of the world and can be applied to many different fields. The term arises in regards to, for example, biological processes, technological advancements or reworkings in the arts (film or literature).

Social Media

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Social Media is “a group of Internet-based applications that build on the ideological and technological foundations of Web 2.0, and that allow the creation and exchange of User Generated Content” (Kaplan & Haenlein, 2010).

Nigerian Culture

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What is Culture? Culture is people’s way of life. It could be communicable, which has to do with language, music and greetings, and non-communicable, which is in terms of food, and dressing, among others.

Subculture

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Subcultures consist of people who participate in a lifestyle that is typically regarded as deviant in dominant society. Engagement in such deviant activities usher people to find other like-minded individuals and interact with them in order to build a culture. This helps in the development of perspectives about oneself with relation to others in society (Becker 1963).

Critical cartography

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Critical cartography refers to the academic field in which products and processes of cartography are critically analysed in order to reveal hegemonic power-relations.

Panopticon

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The panopticon is a structure of power-knowledge, used by Michel Foucault to describe a system in which totalized surveillance can be organized.

Multimodal Discourse Analysis

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Multimodal discourse analysis is a method that takes into account multiple modes of communication and how they interact with one another.

Actor-Network Theory (ANT)

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Actor-Network Theory is a theoretical and methodological approach that sees all social phenomena as the product of network interactions. It is unique in that it recognizes both objects and technologies as network nodes equal with human actants.

Ideology

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Ideology is any set of socially structured ideas guiding behavior and thought in particular domains of life.

Chronotope

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A chronotope, as defined by Bakhtin, is a specific spacetime context enabling a plot, characters, and rules for action and meaning.

Orientalism

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Orientalism refers to a long tradition of Western representations of the Orient as exotic and 'non-coeval' with the West.

Identity

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Identity refers to various aspects of how we see ourselves, how we show ourselves to others, and how we perceive others.

Hidden transcripts

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Hidden transcripts is a concept often used in discussions of power and resistance, and it refers to forms of resistance and dissent that are kept out of sight for those in power.

Hegemony

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Hegemony refers to the dominance of certain ideas, images, discourses and ideologies, either generally or in specific domains.

Coevalness

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The term coevalness refers to sharing the same timeframe. Much like 'medieval' refers to the middle ages, co-eval refers to a shared age.

Globalization

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Globalization refers to the process of increasing interconnectedness between different parts of the world, creating global modes of organization and conduct. 
A couple's flipflops laying on the beach with a love heart drawn in the sand

“He’s a 10 But…” Discussing Relationship Discourse Online

Article
Clara Daniels
15/03/2023
10 minutes to read

This article shows how easily consumable trends such as “He’s a 10 but…” contribute to building dating discourse around an unachievable ideal and actively invite the audience to judge the statements made by the women involved in these interviews.

Jumbo's controversial World Cup commercial

The power of social media in news coverage: Jumbo’s World Cup commercial

Article
Femke van Bree
12/05/2023
13 minutes to read

Jumbo's controversial 2022 World Cup commercial completely missed the mark. This case study analyses how the Jumbo’s commercial was picked up in the news, both on social media and in traditional venues, and how it snowballed.

Why Doesn’t Jesus Save Us from Disasters?

Article
Saya Yamaguchi
10/03/2023
8 minutes to read

This article sheds a spotlight on the meme featuring Jesus, which obtained more reactions than another meme insulting the US president, and reveals why it attracted people by applying some concepts of discourse analysis.

Friends: From progressive for its time to failing to age well

Paper
Daisy van Belzen
09/01/2023
13 minutes to read

Does a show from the 90s have a place in our current culture, or has it become too culturally outdated? This study aims to show how a contemporary audience deals with an older cultural expression.

Cannibal Holocaust Logo

Real Terror Through Cinema: The Sublime in Cannibal Holocaust

Article
Gideon De Pan
26/04/2023
14 minutes to read

This paper delves into Cannibal Holocaust's status as a sublime object by discussing what impact the inclusion of real animal cruelty has on Cannibal Holocaust’s ability to deliver a sublime experience.

 

Deviating from the mainstream: Amish or Uber-Hipsters?

Paper
Femke van Bree
17/10/2022
8 minutes to read

In this paper, we intend to find out if the hipster subculture is inspired by the Amish subculture. We will investigate this by analyzing two typical cultural features: appearance (fashion) and food. 

The MCU is the Marvel Cinematic Universe: a franchise and shared-universe in which 23 movies produced by Marvel Studios take place.

The Marvel Cinematic Universe: a realistic fictional world

Paper
Renske Jacobs
01/08/2022
11 minutes to read

In this paper, we explore how Marvel Studios creates a fictional universe that remains realistic in its own right. The main focus is on the reality effect, the paradox of fiction and consistency in the movies' characters.