Transmedia Storytelling is a concept that explains the distribution of media content across multiple media platforms. In a multi-layered media landscape, content is no longer confined to one medium, but rather works across media boundaries.
Hyperlinks are links from one hypertext document to another and usually consist of a highlighted word, phrase, or image. The term was used and elaborated on by Juliette De Maeyer in her article, 'Towards a hyperlinked society: A critical review of link studies'.
Issue mapping is a concept to study the social connections made when actors interact and create bonds. It asks how a matter of “fact” becomes a matter of “concern” when connections are made, and can be an especially fruitful way to study online culture and phenomena.
Tommaso Venturini avoided questions about the meaning of 'controversies' and 'Controversy Mapping'. But that's no longer the case. In this video, he explains what 'Controversy Mapping' is and why it is relevant.
Studio Ghibli movies, of the Japanese director Miyazaki, are famous all over the world. Together with the breathtaking scenes, his formalistic approach, and the complex narratives, sublimity is reached in many of his animation movies.
In this paper, fifteen-year-old citizen journalist and activist Janna Jihad will be discussed. We will investigate how digital journalism, citizen witnessing and the affordances of social media contribute to Janna Jihad's activism.
In this paper, the Eroda project is discussed which functions as a marketing campaign and an art project. The connected music video, directed by Dave Meyers, stands out for its captivating plot, English aesthetic and unusual characters.
In this article, we analyze the corona QR code as a meaning-making practice and discuss its effects on society. The QR code was implemented to reduce the spread of COVID, but it's digital nature and meaning had an impact on society's resilience.
Pulse explores themes of the unknown and loneliness on the Internet. This article explores how this film uses techno-horror and its ghosts as a metaphor for our perception of and attitude towards technology, the Internet, and the unknown.