Saturday evening, March 5, is the finale of the 22nd season of Wie Is de Mol. We discuss the role of collective intelligence, the ways in which the show provokes distrust in its fans, and the ‘hybrid media’ element brought in by this live event.
Is it 'fake news', junk news, misinformation, malinformation, or disinformation? This column is going to sum up the ways in which we can critically evaluate and distinguish the types of misleading information on our (social) media timelines.
The 2021 Suez Blockage may have been a disaster for global trade, yet it also provides for a splendid case study of digital literacies. This article analyzes how online groups implement their own literacies into memes related to the event.
This paper focuses on the growth of the podcast industry and its development over the years. It tackles the role of social media influencers and celebrities in that growth and the social effects of this new trend.
Through gamification it is possible to work on a more engaging way of learning and to truly let learners use their creative potential. Nevertheless, we should keep in mind that using gamification is highly contextualized.
As language courses for migrants and refugees move online due to the COVID-19 pandemic, how does Germany respond to experiences of waiting and uncertainty? They tell newcomers to be patient.
Conlangs are getting more popular, especially because of the popularity of series like Game of Thrones. In shows, constructed languages are an important factor to create a storyworld. But fans speak conlangs also in reallife communities.